Ages 4–5

Our Little Town

I belong to a town, and my town needs me.

A community studio where children discover that a town is people who need one another — trying on helper roles, caring for neighbours, building a town together, and working out what is fair for all.

👨‍👩‍👧 For parents: Your child discovers that they belong to a community of people who need one another — trying helper roles, caring for neighbours, building a town together, and working out what is fair. This is the soil of citizenship: belonging, empathy, and a fair heart.
Social & CivicEmotional IntelligenceLanguage AcquisitionRole-playProject-basedPlay-basedStorytelling

8 · 3 · 30weeks · sessions/week · min/session

📅 Session plan📝 Observation log🖨 Home cards🃏 Card decks

Learning objectives

  • Name three community helpers and what each does for others. Social & Civic · understand
  • Notice when someone needs help and offer a kind action. Emotional Intelligence · apply
  • Decide a fair way to share or take turns, and say why it is fair. Social & Civic · evaluate

Modules

Everyone Has a Job

🎮 Play it on screen

Big idea: Each person’s work helps the whole town.

🔬 Why this works: Sociodramatic role-play grows perspective-taking and a sense of a community of people who depend on one another (Vygotsky). Trying on a helper’s role turns an abstract "town" into felt interdependence.

Cooperation (Ta'awun)

Who Can Help?Role-play · 16m

Children match a town helper to the person who needs them.

▶ Show me how
  1. 🎭 Role-play Someone’s cat is stuck up a tree — who in our town can help?
    Facilitator cue: Ask "what if this helper disappeared?" to surface how we need each other.
    Support: Offer two helpers and let them choose who fits.
    Stretch: Name two different helpers who could both help.
  2. 💬 Discuss What helper job would you like to do for our town? Why?
    Facilitator cue: Honour every job as important — the town needs all of them.
    Support: Remind them of helpers they have met this week.
    Stretch: What would your helper do on a very busy day?
The Baker's MorningRole-play · 15m

Children order the steps of a helper’s job, then act it out.

▶ Show me how
  1. Question What does the baker do first, next, and last?
    Facilitator cue: Ask "could the bread be sold before it is baked?" to test the order.
    Support: Lay the first step down for them, then ask for the next.
    Stretch: Who helps the baker so the work gets done?
  2. 🎭 Role-play Act out the helper’s day in the right order.
    Facilitator cue: Acting the sequence fixes it in memory better than telling.
    Support: Do the first two steps together before they continue.
    Stretch: Show what happens if one step is skipped.

Kind Neighbours

🎮 Play it on screen

Big idea: I can notice when someone needs me.

🔬 Why this works: Empathy grows through guided perspective-taking — reading another’s feeling and choosing a kind response (Hoffman). Naming the feeling first (RULER) makes the helping deliberate, not just nice.

How Do They Feel?Storytelling · 15m

Children read a neighbour’s feeling and offer a kind action.

▶ Show me how
  1. 🌙 Reflect Our neighbour dropped her shopping. How does she feel? What could we do?
    Facilitator cue: Name the feeling first, then the kind action — feeling guides helping.
    Support: Offer two feeling words to choose between.
    Stretch: Think of two different ways to help her.
  2. 🎭 Role-play Show me your kind action — and the kind words that go with it.
    Facilitator cue: Let them practise the words aloud; kindness has a script worth rehearsing.
    Support: Give a sentence to borrow: "Can I help you carry that?"
    Stretch: How would you help if you could not lift it yourself?
Kind or Unkind?Play-based · 14m

Children sort actions into kind or unkind, then turn an unkind one kind.

▶ Show me how
  1. 🎯 Challenge Is this kind or unkind? Put it in the right basket — and why?
    Facilitator cue: Ask "how would the other person feel?" — empathy is the rule here.
    Support: Start with two clear ones: a hug and a shove.
    Stretch: Find one that could be either — and explain.
  2. 🌙 Reflect Take an unkind action — how could we make it kind instead?
    Facilitator cue: Repair, not blame; show that unkind moments can be mended.
    Support: Offer a kinder option and let them pick it.
    Stretch: Act out the kind version with kind words.

Big idea: Together we build something bigger than one of us.

🔬 Why this works: Working toward a shared creation builds positive interdependence and belonging — "we succeed together" (Johnson & Johnson). A town the whole class builds makes membership visible and real.

Make Our TownProject-based · 22m

Children build a shared town scene, each adding a place that helps others.

▶ Show me how
  1. 🎨 Create Add one place to our town that helps people. What is it?
    Facilitator cue: Point out how each new place connects to the others — a town is a web.
    Support: Suggest a few places if they are stuck: shop, clinic, garden.
    Stretch: Who works at your place, and who does it help?
  2. 💬 Discuss Our town has many places now. How do they all help each other?
    Facilitator cue: Draw the links out loud: the farm feeds the baker who feeds us all.
    Support: Trace one link together, slowly, with your finger.
    Stretch: What is missing that our town still needs?
Who Works Here?Play-based · 14m

Children match each helper to the place they work in our town.

▶ Show me how
  1. 🎯 Challenge Match the helper to their place — where does the doctor work?
    Facilitator cue: Talk about how the places connect — the farm feeds the bakery.
    Support: Offer two places and let them choose which fits.
    Stretch: Name a helper who works in more than one place.
  2. 💬 Discuss What if this place closed for a day? Who would miss it?
    Facilitator cue: Surface interdependence — a town is people needing each other.
    Support: Pick one place and name one person who needs it.
    Stretch: Which place helps the most other places? Why?

Big idea: A good town is fair to everyone in it.

🔬 Why this works: Young children have a strong, early sense of fairness (Damon): given a real dilemma, they reason about sharing and turns. Inventing the fair rule themselves builds ownership and moral agency.

Justice ('Adl)

Fair or Unfair?Play-based · 16m

Children sort actions into fair or unfair, then invent a fair rule.

▶ Show me how
  1. 🎯 Challenge Is this fair or unfair? Put it in the right basket — and say why.
    Facilitator cue: The reason matters most; accept any well-argued answer.
    Support: Ask "how would you feel if that happened to you?"
    Stretch: Could a fair action ever look unfair at first?
  2. 🌙 Reflect There is one swing and three friends. What is a fair rule?
    Facilitator cue: Let them invent the rule (turns, timer, sharing). Don’t hand them the answer.
    Support: Offer two fair ideas and let them pick one to try.
    Stretch: What if a fourth friend arrives? Fix your rule.
Everyone Gets a TurnRole-play · 14m

Children practise turn-taking as the "turn-keeper" who includes all.

▶ Show me how
  1. 🎭 Role-play Be the turn-keeper — make sure every friend gets a fair go.
    Facilitator cue: Coach including the quiet one, not just keeping order.
    Support: Use the timer so each turn is clearly the same length.
    Stretch: What if someone does not want a turn? What is fair then?
  2. 🌙 Reflect How did it feel to wait? How did it feel to be included?
    Facilitator cue: Hold a calm silence after asking; reflection needs room.
    Support: Offer feeling words: patient, proud, happy for a friend.
    Stretch: When is waiting for others the strong, kind thing to do?

Leadership we plant

  • 🌱 Notices who is left out and includes them.
  • 🌱 Does a job that helps the whole group.
  • 🌱 Shares fairly and takes turns.

Research foundations

Cooperative Learning — David & Roger Johnson
Positive interdependence — we succeed together — builds belonging and social skill.
In practice: A class-built town and shared helper roles where each child’s part matters.
Early Fairness & Moral Development — William Damon
Young children reason about fairness and sharing when given real, concrete dilemmas.
In practice: Sort fair/unfair actions and invent their own fair rules for sharing.

🏡 Try at home

Family Job Chart · 8 min

Give your child one real job that helps the family and name how it helps everyone. Thank them as a fellow helper, not just a child.

Help a Neighbour · 15 min

Together, do one small kind thing for a neighbour this week — a greeting, a gift, a hand. Afterwards, ask your child how it felt.

Standards alignment

CASEL — Social & Emotional Learning
Social Awareness & Relationship Skills
Perspective-taking, empathy, cooperation, and fair conflict resolution.
UNESCO — Global Citizenship Education
Belonging to a shared community
Understanding interdependence and acting for the common good.
Head Start — Early Learning Outcomes Framework
Social & Emotional Development
Relationships, prosocial behaviour, and group participation.

Value anchors

  • Cooperation (Ta'awun)
  • Justice ('Adl)

Everything you’ll need (home or school)

  • Helper cards & props, feeling-face cards, big paper/blocks, action cards
  • Helper cards/props (firefighter, doctor, baker, farmer)
  • Job-step cards (mix flour → bake → sell the bread)
  • Feeling-face cards and short neighbour stories
  • Action cards (shared a toy; pushed in line; said thank you)
  • Big paper or blocks, clean recycling, markers
  • Helper cards and place cards (clinic, bakery, school, farm)
  • Action cards (took all the blocks; shared the swing; waited a turn)
  • One shared toy or job and a simple timer
🖨 Printable checklist

Assessment — observation

  • emerging: Joins group play with support.
  • developing: Helps a neighbour and takes turns.
  • confident: Includes others and proposes a fair rule.

Future skills

CollaborationEmpathyCultural fluencyMetacognition
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